Shellmy’s Art

 I am a creative and passionate professional 2D Animator and Visual Development Artist with over 7 years of international freelance experience across animation, video games, and short-form projects.

I have a strong focus on frame-by-frame character animation and solid production experience working under art directors, established style guides and multicultural teams. 
I look forward to hearing from you!

Work experience

2D ANIMATOR & VISUAL DEVELOPMENT ARTIST. 2016 – 2025 

Animated frame-by-frame character performances for short films, games and independent animation projects using TVPaint and Toon Boom Harmony.

Collaborated with directors, animation leads, and art directors, following established style guides, model sheets, and storyboards.

Delivered animation under tight deadlines, including rapid-turnaround productions. 

Iterated efficiently based on director and lead feedback, implementing revisions while maintaining animation quality and consistency.

Contributed to video game productions in roles including: Environment & Visual Artist Character, Animator Lead Artist  for visual identity, UX, characters, environments, expression sheets and others. 

Worked across fully remote and hybrid teams, adapting to varied production pipelines, file-naming conventions, and workflows.

Selected Projects

Buba Project:  TV series produced by Diego Lodeiros. (Not yet released)
Position : 2D Animator & Cleanup Animator (Toon Boom Harmony)

Dika’s Tarot:  Serious Game from Azafata Margot (Released on Itch.io)
Position : 2D Animator & Visual Artist.

ClueCats:  Serious game by Carlos Ramos. (Released on google play store) Position: 2D Animator & Lead Visual Artist. 

Djnnija’s Lamp:  VR video game projects from Featlander (Not yet released)
Position : Visual Artist & Lead environment designer
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SHOSHO FRAME MEDIA, AMSTERDAM (NL) 2015- 2016

Animated and developed visual content for educational short films, museum experiences and video games.

Produced character animation, visual assets and animated sequences for museum exhibitions and marketing campaigns.

Collaborated closely with creative leads to translate concepts into final animated material. 

Supported editing and compositing workflows for audiovisual content.

Education

Animation and Visual Design Bacheloir.

AKV. Sint Joost, Breda. The Netherlands 2016

Language Skills

Native Spanish  ·  English Proficiency  ·   Dutch Fluent ·  French Conversational

Technical Skills

Animation and Art 

Frame-by-Frame Character Animation, Visual Development and Concept Art, Character Design and Expression Sheets and Environment and Prop Design.

Softwares 

Toon Boom Harmony production animation, cleanup

TVPaint frame-by-frame animation 

Adobe After Effects compositing, motion

Photoshop concept art, visual development

Procreate sketching, ideation, reviews. 

Production Skills

Working from storyboards and style guides, adapting to studio pipelines  and shot-based workflows and revision cycles, as well as remote collaboration and clear visual communication 

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